![]() ![]() Ghostship Rum movement speed increased from 10% to 12%.Base intelligence gain increased from 1.5 to 1.8.Tidal Wave cooldown reduced from 16 to 14.Tidal Wave manacost reduced from 150 to 75. ![]() Level 25 Talent changed from +140% Tidebringer Cleave to -2s Tidebringer Cooldown.Level 20 Talent changed from +20 Strength to +70% Tidebringer Cleave.Level 15 Talent changed from +8 Health Regen to +14 Strength.Level 10 Talent changed from +150 Cast Range to +0.4s Torrent Knock Up/Stun Duration.Tidal Wave shard damage increased from 225 to 250.Tidal Wave shard cooldown reduced from 14 to 12.Tidal Wave shard now starts 900 units behind you instead of 600.Tidal Wave shard now causes affected units to be unable to attack for the pull duration.Torrent cast range reduced from 1500 to 1300.Base HP regen increased from 0.25 to 0.75.Level 15 Talent increased from +14 Strength to +16.Movement speed increased from 300 to 305.Base movement speed increased from 305 to 315.Tidebringer cleave percentage reduced from 165% to 150%.Ghost Ship Fleet Interval increased from 3.35s to 3.5s.Not even Tidehunter, who summoned Maelrawn, knows for sure. Whether he died in that crash is anyone's guess. Kunkka is now The Admiral of but one ship, a ghostly rig which endlessly replays the final seconds of its destruction. The Cataract roars off into the void, deserted by its former denizens. What happened in the crucible of that storm, none may truly say. His tendrils wove among the ships, drawing demon and human craft together, churning the water and wind into a raging chaos. The waves rose up in towering spouts around the few remaining ships, and Maelrawn the Tentacular appeared amid the fray. But at the battle's peak, something in the clash of demons, men and atavistic spirits must have stirred a fourth power that had been slumbering in the depths. Against the demons, this was just barely enough to turn the tide.Īs Kunkka watched the demons take his ships down one by one, he had the satisfaction of wearing away their fleet with his ancestral magic. Desperate, the Suicide-Mages of Cladd committed their ultimate rite, summoning a host of ancestral spirits to protect the fleet. After years of small sorties, and increasingly bold and devastating attacks, the demon fleet flung all its carnivorous ships at the Trembling Isle. Kunkka, the Admiral Recommended RolesĬarry Support Disabler Initiator Durable NukerĪs The Admiral of the mighty Claddish Navy, Kunkka was charged with protecting the isles of his homeland when the demons of the Cataract made a concerted grab at the lands of men. ![]()
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